The world’s most expensive game, the “Penguin World,” is set to open this year in Shanghai, China.
It will be a joint venture between Penguin Group and Chinese conglomerate Lenovo, which has been developing and manufacturing games in China for over a decade.
The game, which is currently being developed in Shenzhen, will launch with a total production run of 40,000 units, a record for a game from an American developer.
The development of the game, dubbed the “Dragon Quest” in China and the “FIFA” in the United States, is expected to take up to eight years.
As part of the agreement, Penguin will receive a share of all profits from the sale of the title.
“It’s a game that is a big success in China,” said Tom Fassbender, president of The Game Crafter, a video game publisher and developer in Shanghai.
“We are excited about the partnership between Lenovo and Penguin Group.”
In December 2015, the Chinese government approved the deal, but the exact terms of the partnership have yet to be announced.
The company said the agreement was a “great success” for China and that “it will lead to the creation of more successful games in the future.”
The “Dragon Adventure” will launch for $20 and be available in China by the end of this year.
According to The Game Designer, the game will include “facial recognition, online multiplayer, online cooperative play, socializing, and an epic storyline.”
“We have a long history of collaboration with Chinese companies and companies that work with the Chinese market,” said Fassender.
“With this deal, we are building upon our relationship with Lenovo and the partnership with Penguin Group, which means the future of the Dragon Quest franchise is very bright.”
In addition to the development of a game, Fassenders company, Penguin Design Group, will be designing a new line of “gadgets,” including “pockets” for gaming and a “penguins computer.”
“In China, there is a tremendous demand for these type of gadgets and a demand for an immersive gaming experience,” said James Stieglitz, chairman of Penguin Design.
“As part of this collaboration, we will be developing new technology and gadgets that will be part of a truly immersive and game-centric gaming experience.”
According to Fassner, the deal is expected a success.
“This is a game changer for the global video game market and the Chinese video game industry,” said Stiehlitz.
“The game industry is still in its infancy in China.
This will be an incredible milestone for video game development in China.”
The Chinese government has been encouraging companies to enter the Chinese marketplace in the past few years, and this agreement will be the first time in history that an American company will partner with a Chinese company to develop a game in the country.
The “Pantheon” game has already been released in China in the form of “League of Legends” and “Halo Wars.”
China’s government has also launched the China Game Expo, an event aimed at promoting video game culture, technology and design.
The Chinese game industry has a long way to go before it can compete with the United Kingdom and other countries, but China is poised to be a major player in the video game space.
In April of 2019, the International Olympic Committee awarded the 2022 Winter Olympics to Beijing and awarded the 2020 Summer Olympics to Taipei.
China’s economy is expected grow to more than $1 trillion by 2025, according to the International Monetary Fund.